030ffice-logoZwart4

** Solana: Solan Scafold project that fails

I am currently working on a bootcamp 2024 and I wanted to enforce one of the projects I worked on on my repo Github. However, when I try to push, compressing objects takes a very long time and creates this error message:

“Compression time exceeded the limit”

This problem is not unique to Solan itself, but rather the result of how the scaffold project is set.

problem

In the scaffolding process, I used the Build.rs file in my Solan project. This file contains features that create and compress the application assets. However, due to some incorrect configuration, the compression process was set to run at an extremely high speed.

As a result, it takes a huge amount of time to compress objects, causing my repo github to take age to record files. Slow processing times also lead to an increase in network activity and latency, and for other users who are trying to access the project.

Solution

To solve this problem, I had to adjust the compression settings in the “Build.RS” file. Specifically, I changed the line that compresses objects from Compress_objects to a much slower speed using the” uncompressed “parameter.

Here is an example of what it should look like:

`rust

Use solan_sdk :: Prelude ::*;

Pub Fn Build () -> Result {

// …

Let Compressed = format! (“{} {}”, “Example_data” .to_string (), uncompressed);

// …

}

`

I also updated the file “solan.json` to reflect this change.

Verdict

Solana: Solana Scaffold project failing to push to remote repo

Although it is a frustrating problem for me, I am sure that many other developers will benefit from my experience. If you have similar problems with your Solan projects, it is worth exploring various compression strategies and adjusting the assemblies.

In addition, if you need a more specific guidance on how to solve this problem, do not hesitate to reach out to the comments below or through our Bootcamp forums.

Note : Keep in mind that this is a general article, not a personal confirmation for any project. Always test your projects thoroughly before public sharing and do not forget the potential security consequences when sharing online.

ETHEREUM DESIGN

Leave a Reply

Your email address will not be published. Required fields are marked *